Welcome to the Pelea patch. This was a big one.
Ships are now in game assets instead of being attached to your account.
Ships are permanently destroyed when destroyed in space.
Production now requires blueprints to run. Most blueprints are seeded in the market.
Capital and Supercapital blueprints are only obtainable as drops.
A new scannable site was added, AntiFed Outpost with multiple waves of increasingly strong enemies. Can be run by a battleship by crews willing to warp out before death.
The first dungeon AntiFed Stronghold was added to the game with multiple rooms. This is an endgame dungeon best run by multiple crews ready to warp out in am emergency. The warpable entrance is in Asterhold Spindle.
Endowed AntiFed Officer has a 50% chance to drop a Carrier blueprint. A 25% chance to drop a Dreadnaught blueprint and a 0.25% chance to drop a Titan blueprint.
All ships have had their tank drastically increased.
All ships have had their damage balanced and increased.
Login menu was changed.
Combat music was added.
Endowed AntiFed Officer begins to play victory music when his health gets low enough.
Escaping combat in low health now plays cinematic escape music.
Capacitor generation was rebalanced.
Green alert allows full capacitor regeneration and slight shield regeneration while shields are offline.
Yellow Alert onlines shields with no regeneration and capacitor regeneration is at 90%.
Red alert onlines shields with full regeneration but capacitor generation is cut by 50%.
Engineers are expected to manage capacitors so pilots can continue to deal damage and warp scramble.
Global and room chat was added to the game. These screens can be online screened by communications.
Targeting information was updated. Communications can see if their ship has been fired on by your target. Targets shields, capacitor, hull levels. Comm can see if their targets warp drive is spooling.
Communications has had a search tool added so players can set a route for any system in the game.
A secret has been added to the game.
Production resource requirements have been rebalanced.
A massive optimization pass has taken place, drastically increasing server performance.
More recent updates can be found in this thread: https://newellserv.com/index.php?route=thread&id=3